Wir begeben uns auf eine emotionale Reise, um unsere von tödlichen Pilzsporen heimgesuchte Welt zu retten. Dafür arbeiten wir sogar mit Riesen zusammen.
Studio Fizbin wollte ihr neues Point&Click-Adventure bereits im März veröffentlichen, allerdings mussten sie den Start "aufgrund technischer Probleme" etwas zurückfahren....
Heute haben wir erfahren, dass die bevorstehende Veröffentlichung von Minute of Islands nicht wie geplant am 18. März stattfinden kann. Studio Fizbin (The Inner World)...
Das neue Spiel der Berliner/Ludwigsburger Indie-Entwickler Studio Fizbin (The Inner World, Der letzte Windmönch) hat soeben ein Erscheinungsdatum erhalten. Minute of...
30 neue Videospielprojekte sind in ganz Europa in Arbeit, deren Entwicklung mit der Förderung von Gemeinschaftsmitteln von je bis zu 150.000 Euro unterstützt wird....
Bilder
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28
// Click event now opens the gallery view - Changed to adjust code to new modal gallery - 2023-11-28